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<span style="font-family: Helvetica,Arial,sans-serif;"><span
 style="font-weight: bold;">GLSLShaderObjectsState</span><br>
<br>
GLSLShaderObjectsState allows you to apply a GLSL&nbsp;shader pair to
the scenegraph. To create it simply select new RenderState from the
drop down and select GLSLShaderObjectsState. To edit the shader select
the renderstate in the scenegraph tree and then click on "Click to
edit" entry in the inspector properties panel.<a
 href="http://www.jmonkeyengine.com/wiki/doku.php?id=nodes"><br>
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